14
EA IC1520
T L/R/O/U n1 ptn Set Text-Mode
Sets the overlay combination mode n1 and pattern ptn
for the commands 'A' and character string 'Z'. For display
a character chain (command 'Z') the typing-direction *)
must be set by: L=to left, R=to right, O=to top and U=to
bottom.
Example: $54 $52 $03 $03
Initiates the overlay combination mode for text functions
with grey characters (pattern 3 = 50% black), inverts the
background and writes character chains from left
to right.
Overlay combination mode n1:
1 = set: black Pixel without regarding previous parameter (OR)
2 = delete: white Pixel without regarding previous parameter
3 = invert: black Pixel turns to white Pixel and vice versa (EXOR)
4 = replace: clear background and set black colored Pixel
5 = invers replace: fill background and place white colored Pixel
U x1 y1 data Image Upload
An image will be loaded at coordinates x1,y1
data: - 1 Byte for width of image in Pixel
- 1 Byte for height of image in Pixel
- Image datas: Qty = ((height+7) / 8) * width Bytes.
1 Byte equals 8 vertical Pixel on screen;
0 = white, 1 =black; LSB: top, MSB: bottom;
Image builts up from left hand to right hand.
Programme BMP2BLV.EXE generates out of monochrome Windows-Bitmap-
Graphics the datas for our Image inclusively width- and height informations.
Example: $55 $09 $04 $0C $0C
$F0 $FC $FE $FE $F7 $BF $BF $F7 $FE $FE $FC $F0
$00 $03 $07 $06 $0D $0D $0D $0D $06 $07 $03 $00
loads beside shown image at coordinates 9,4.
V n1 Set Graphics-Mode
Set overlay combination mode n1 i.e. for following graph-functions: set dot 'P', draw straight line 'G', continue
drawing straight line 'W', draw rectangular 'R', draw
rectangular with rounded corners 'N', fill area with pattern
'M'.
Example: $56 $03
sets overlay combination mode to inverse.
Beside example illustrates drawing of a rectangular in
overlay combination modes set, clear and inverse on existing background.
Link-mode n1:
1 = set: black Pixel without considering previous parameter (OR)
2 = delete: white Pixel without regarding previous parameter
3 = invert: black Pixel turns to white Pixel and vice versa (EXOR)
4 = replace: clear background and set Pixels inside area of filling pattern 'M'
5 = invers replace: fill background, delete Pixels from area with filling pattern 'M'.
BYTE NR.
12345678910 11 12
Bit 0
Bit 1
Bit 2
Bit 3
Bit 4
Bit 5
Bit 6
Bit 7
Bit 0
Bit 1
Bit 2
Bit 3
Bit 4
Bit 5
Bit 6
Bit 7
13 14 15 16 1718 19 20 21 22 23 24
BYTE NR.
*) This function is available only with High-Level-Graphics Co ntroller EA IC 1520 -2.